Rez Free von Casper Warden

Ich erlaube mir mal, nachdem die Rezzer-Herrlichkeit um sich greift, einen kurzen Hinweis auf ein Produkt von Caspertech mit dem schönen Namen "Rez Free." Rez Free, was ist das? Das ist nichts anderes als ein Rezzer (genau!), den man dazu benutzen kann, alle möglichen Bauten in ihn zu stopfen und bei Bedarf einfach wegzupacken. Für ...

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A matter of scale

Manchmal findet man beim Lesen anderer Blogs ja kleine Perlen des Wissens, die viele aber nicht kennen, nicht beachten oder sonst nicht finden. So geschah es mir heute, als ich bei Tateru Nino einen Hinweis auf einen Post namens "A matter of scale" von einer gewissen Penny Patton vorfand. Penny Patton erstellt Content in Second ...

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Things I'd like to see: free creation of megaprims

One thing that's always been a quite controversial topic in SL is the creation and usage of megaprims. SL itself imposes a limitation on the physical size of any prim, which is 10x10x10 m at maximum. Due to programming gaps and errors though there've been people around in the past, which created found ways to ...

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Some things die hard... or not at all

The old fashioned votebox made by Alberto Linden Some things in Second Life just die hard or not at all, even if they don't serve any purpose anymore. For example, this vote box to the left was in former days quite a common sight in Second Life. It is a scripted device, made by Alberto ...

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Missing feature: external backup of a whole sim

This is a feature that's been missing since ever: the ability to backup the content of a whole sim externally. For example, if you are a builder and building a whole sim from scratch (or with other stuff) and a forced to put the sim down, since you don't have the money anymore to sustain ...

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From PDF to Second Life

Over at Sleeds.org is an interesting movie how they made a building, the process started with PDF, exporting it with Adobe Illustrator into SVG, this was processed by a script to get LSL snippets posted into a notecard and then got finally rezzed in SL. This looks much like e.g. blender to prim, but it's ...

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About the beauty of covenants

If you ever want to live somewhere in SL or make business, better choose a region with a tight covenant on it. While standard "anything goes"-attitude on most parts of the mainland first sounds like real fun, it can for sure fast enough turn otherwise. And now I've got a very good example for the ...

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Nice beginner's tutorial about making clothes

There's a nice beginner's tutorial in Natalia's Second Life Diary Blog about how to make clothes with The Gimp! It shows some of the underlying principles in a very convenient Howto manner and the Gimp is open source. So, if you ever wanted to give this a try, you should definitely check it out and ...

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