Interview with Philip Rosedale in „Focus Online“

Focus Online, one of the biggest German magazines, ran an interview with Philip Rosedale yesterday. The main focus, of course, has been Second Life, not real much chat about child pornography, whatsoever.

Some of his points and views are:

  • from a creative point of view he’s a god. He has been creating a virtual world, which is undergoing its own evolution right now. Humans are building things, communities, are making things better. He beliefs that humans are good and that therefore SL is a good world.
  • LL is going to work with local governments, if needed, in legal cases. The best police though is the cleaning force of the community itself.
  • No news about age verification, just that’s it still on the cooker.
  • Many companies are having wrong assumptions about SL and therefore no success. Even if only 10% of all registered residents are playing regularly, that’s still a great number, because that’s the number big companies like eBay started with.
  • Second Life is often economically overrated.
  • Why should companies still go into SL? Because it is a big marketing testfield for them.
  • If someone wants to have economic success in world, he should use the multimedia features of the world and provide a valuable service for the community.
  • Voice is coming, it’s done, when it’s done. The user interface is being worked on, too.
  • The big vision behind SL is some kind of standardized 3d internet.

Well, that’s about it, not really new points in it, anyway. The question for me is, if Second Life is really some kind of community or not.

If so, generating value out of the community can be a difficult kind of beast, because often what the community wants is not always what the company wants or is allowed to do by law. For example, the success of Youtube is founded on massive copyright violations, because that’s what the community wants, easy access to video clips.

If Google for example really is starting to make Youtube lawful, the community just would find a new service to get their thing and leave Youtube behind. That’s the problem with communities.

And some of the steps that LL is going to do in the next time have the potential to alienate great parts of the community, if there is such one thing. And if the alienation is big enough, we could expect to see a big player migration to some other places. That’s why opening up their server could still make sense to them, because then people could just host their own thing and LL would not be liable for it, anymore, as it is in some countries still at the moment, and the community would like that step, too.

The Birthday event disaster

Today was the planned 4th birthday event with Philip Linden as key note speaker at a new made sim named SL4B. The event was supposed to start at 12:30 pm SLT with the sim going public for arrivals at around 12.00 pm SLT.

Well, guess what happened? It turned out into a big disaster. The event did not happen at all. From all four adjacent sims avatars tried to enter the main sim – makes you wonder why they didn’t make a design like Pooley stage and used repeaters. The supplied video stream was often not working because of not enough listener slots in the video server. There have been several griefer attacks at the main sim SL4B, mostly poofs, too.

And the best of all – Philip Linden was not able to enter the sim at all, so after around two hours of desperate tries they scratched the keynote and event at all of the agenda. Makes me wonder if they are now going to learn about it and going to implement some kind of bandwidth allocation for entering a sim in kind of a VIP list, meaning: if you got a 40 avatar sim you can say: 35 normal avatars are able to enter the sim and 5 predefined VIPs. When 35 normal avatars are in the sim, it’s full for all normal avatars of us, but the VIPs can still enter the sim. This would be handy…

The avatar peak at the main sim was first around 90, later the maximum seems to have been around 40.

And to quote some Lindens:

[13:41] Video Linden shouts: Philip can’t get back in
[13:42] Iridium Linden: Folks, Philip can’t get back into the clinet.

I guess it’s kind of comforting for many SL residents that even the mighty Lindens have problems with Second Life and I think some have been really spiteful about the turnout of those events, too.

Perhaps it is still going to happen somewhat later, but this event has been truly a victim of the success of Second Life. You simply need much better avatar counts per sim for such kind of events at all.

How misunderstandings come to live

There’s an article in the Information Week, citing Mitch Kapor:

But virtual worlds have a long way to go until they become mainstream, Kapor said. They need the equivalent of the Web application server
— building content in virtual worlds is still equivalent to
hand-coding Web pages and code. They need an improved user interface;
Second Life is dificult to use. They need to be decentralized, to
permit creation of private spaces — the equivalents of intranets and
extranets.

Linden Lab is taking steps to decentralize. It open-sourced the client
in January, and plans to allow people to put up their own servers and
attach them to the main Second Life grid. They’re moving to eliminate
proprietary protocols. The company is driven to do this by the
conviction that its biggest threat is not an existing company, but
rather a future virtual world that runs on those principles.

So far nothing new, the server side is going to be opensourced sometimes, nothing new. The people of The Daily Galaxy wrote an own entry about SL, covering this theme, too, also linked back to Information Week and wrote this:

Linden Lab is currently moving towards decentralization. Since January,
they have allowed people to put up their own servers and attach them to
the main Second Life grid. They also want to eliminate proprietary
protocols.

See the difference? Something not in the original article about already connected private servers to the grid, which is not stated at all in the original article. So – this information is false, plain and simple, as a comment states under this entry.

But guess what? This is now making its round in the blogosphere, another blog is now referring to the Daily Galaxy and stating:

Have I missed something? Do any of you know anything about personal servers attached to the Grid?

Nope, you just missed to validate at the source if this news is true or not. Of course, untrue, but this is how rumors come to birth.

Age verification – where is it now?

When you take into account, which big waves the announcement from 05/04/2007 of the age verification system made and that Lindenlabs wanted to implement this on really short notice and since then it has been over one month of time and it is still not there nor any new announcements about it, it makes you wonder – when is it going to happen, finally?

I haven’t even seen a public beta test of it so far, and if you consider how fast Windlight was integrated in the client, which is a far more complex piece of technology – what is taking Lindenlabs so long? And why?