Nicholaz Beresford quits making his browser

Nichlaz Beresford, a resident well known for his own sat of patches for the official browser, quitted some days ago very frustrated providing them.

Many residents mourn about the loss of this talented programmer and his browser, because for many people his browser gave far more better gaming experience, meaning mostly stability and speed, to Second Life than the official does for them. His work has been well appreciated in the community which used his browsers.

The reasons listed by him for quitting making a better browser are mainly:

  • he wanted to create his own vision of browser, but has been unable to do so since he was mainly busy ironing out bug after bug after bug,
  • the Lindens don’t really care for bug fixes coming from third parties any more, most times they just plainly ignore them and
  • considering the bad state the browser and platform is in now he would have start all over again.

So, the community loses a quite talented programmer who probably would have been a very good bug hunter and much, much more. That’s sad.

By the way, there’s still no new CTO at Lindenlab, so it seems. Wonder how they manage to run so long without someone leading the techies.


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How to handle the mob…

Since my last post Second Life hasn’t been really much better. Lindenlab is still good at producing what’s their own speciality – lags over lags over lags and ah bad gaming experience.

Well, to top it even, all logins to Second Life are disabled because the ISP of Lindenlab is having problems with their infrastructure and handling all the traffic, so they tell. Well… might be even right, who knows, stuff like that happens, but good hosting providers have got backup lines just in case for that, redundant connections, they are running if big enough a system called BGP with an autonomous system which even adds more to the reliability of a system.

Well, because Lindenlab quite well knows what they got on their blog when an issue like that opens up again – thousands of angry comments – it became lately their policy to just disable comments for such postings.

On the last case, though, one comment from Second Aimee made it through, before they closed it. She encouraged the people to comment on her blog instead, which the people are now gladly doing.

So this is quite a good chance again to get an unfiltered picture about what are people thinking about Second Life, opinions, which aren’t really showing up on the corporate blog anymore.

One asks for example:

Why is SL always screwed up on Weekends Grrrr

Simple – because weekends mean usage peeks and the most stress for the system, which it is unable to handle.

Another one just finds interesting prim objects in real life:

WHAT IS THAT 1 PRIM OBJECT IN THE CORNER OF MY ROOM AND HOW DO i SCRIPT
IT?? SOMEBODY CALLED IT A TELEVISION ONCE. THINK ILL TURN IT ON..

But most are just plainly annoyed right now and venting off some steam, like:

yeah UP YOURS Linden Labs!!! I have over 200,000 dollars(Lindens)
invested in my freakin inventory alone,and that isnt including what I
spent on my Avi, like are u freaking kiddin me? All I get back is a
bald head, a freakin boot up my ass that wont even come out even if i
click detach and now I cant log in to pull the boot out of my ass and
find my hair??? WHAT did I do to you besides spend real cash for this
crap?? Thanks!!

So… the typical collection of comments on such a matter. New CTO, anyone? /me sighs.

Fix SL, damn it!

I’ve had enough! Since I joined SL back in 2006 the service only went down, down, down the hill… reliability is laughable, key components (asset server, transactions, teleports) are getting worse and worse from day to day, and they fail to work when you need them most! 

I wonder if in my lifetime Lindenlab is going to be able to fix all those annoying bugs or if they are going to go bankrupt. Argh!

The trouble with Dazzle

I guess in the lights of the well hailed OnRez Viewer Lindenlab was tempted to build a renovated version of the viewer on their own. The result is the Dazzle first look viewer.

Dazzle looks quite blue, when you use it, but aside that it’s still the old Lindenlab viewer, all the same menus and such, nothing new in it. Yet.

That’s the difference with the OnRez Viewer. When it became public available, it had some innovations in it like the in-built webbrowser, the renovated search and others. OnRez itself was innovative, Dazzle on its own is just a new skin for the client, nothing more.

But what the client really needs is a rearrangement and rethinking of some menus, interfaces and much more, which hasn’t happened in Dazzle – yet. So in that point Dazzle is simple disappointing at the moment.

About the fragmentation of viewers

There are still many fields in which Second Life gets new development,
a good thing, if you ask me. But since those fields are quite diverse,
there are now so many first look and beta viewers around, that it get’s
troublesome to test them all out. Don’t believe me? Well, for Windows,
there are those viewers beside the official one around:

  • the release candidate viewer (version 1.19.0.2),
  • the Windlight first look viewer,
  • the Dazzle first look viewer and finally
  • the beta test grid viewer.

Each viewer is spurting another feature the other one has not or is going to make it sometime into the official line of viewers. So we got now a quite fragmented field of beta viewers. Wouldn’t it just be better to roll up all those beta features into one beta line and hand this one out to people feeling adventurous? I strongly believe so.

Some people…

Just a conversation I heared in open chat somewhere:

[8:28] XW: scroll
[8:28] sM: scroll down yer cock?
[8:28] sM: is the cum german?
[8:28] XW: yea
[8:29] sM: oh fucking hitler then
[8:29] XW: yea
[8:29] sM: good
[8:29] sM: then i have to kick yer ass a bit
[8:29] sM: not too much to kick tho

Nice, isn’t it???

Don’t trust the Lindens alone to keep your data safe!

Many people, like me, have been suffering an annoying error message since months now – "Missing object from database."

It comes upon you without warning. You login, want to rez your favorite chain, skin, whatever, and you only get instead "Missing object from database." – Bam, you’re blasted! You even don’t get the name of the object at all, so you have to figure it out on your own what’s missing – bummer!

So, what can you do against this? Not much at all. This bug has been bugging residents since months, it’s spreading like a virus and still unfixed. The only thing you can hope for is that the Lindens are fixing it sooner or later, sooner would be better, of course.

There’s an entry in their famous JIRA system for it called SVC-553, take a look at it. Quite interesting read and for sure tell them what you think about it. This is such a fundamental bug, because it’s undermining the trust in the inventory and handiwork of the Lindens at all, that it’s a real shame that it’s still unfixed since August last year!

Oh, yes, external backup, anyone? No? New CTO, anyone? No? We’re all busted! Until this thing is fixed it’s unsafe to buy anything at all, because YOU could be the next!

Feeddemon now free as in free beer

I rarely comment on other software than Second Life here at all, this here is one of the rare cases.

Feeddemon, argueable the best RSS aggregator for Windows out there, is now free as in free beer. The company that bought it from Nick Bradbury a while ago, Newsgator, is now giving the fully enabled version away for free since the beginning of January. Before that you had to buy this version for 25 US$, which was also quite a good price if you take a look at the features and sheer speed this beast offers to you. You want a feature? Bet that in 99.9% of the cases Feeddemon has it and much, much more!

If you are really a news junkie, then this is the only program you’ll ever need! The same goes now for NetNewsWire, the standard RSS aggregator for Mac OS X, backed up by the same company.

The problem with the mainland

Consider yourself living on a nice, new sim of the mainland. You’re happy with your small parcel, nice seaview, perhaps, good neighbors and then happening this: a new club is opening its gates.

Worse, this club has many camping spots, to fake traffic and also quite some visitors with the result that its eating up all possible traffic alone for the whole sim.

The result? You’re busted. You cannot use your property anymore, because teleporting and even logging into your home becomes a new kind of adventure. "Is the sim already full or is at least one slot left for me to enter?"

So what can you do about it? Of course, you could tell the club owner to leave. "I am soo sorry, but I want to stay here, I like it and beside, I just own 4096 sqms of land and don’t have the money for a private sim." Bummer. So he’s eating up the whole traffic of the sim and making it unusable with just his teeny, weeny piece of it.

The next logical thing for you? To abandon or sell your land – don’t think you can sell it with profit, by the way, good buyers take a look at the sim before buying it – and move to a private living sim.

So what should Lindenlab do about this kind of behaviour? Simple: they should make the tier traffic based in such a case. Why should I for myself finance the sim when some kind of business maker is only paying also a small share, but makes it unusable for the rest of us?