New wiki in town: Second Life Business Communicators Wiki

There is a new wiki in town: the „Second Life Business Communicators Wiki“! To state from their first page:

This wiki is intended to be a collaborative resource for anyone interested in business and communications applications of Second Life, virtual worlds or 3D user interfaces.

It is in its infancy and is by no means exhaustive, complete or ready for prime-time. This is just a start, but it will continue to grow. Contributions or ideas on what resources you’d like to see here are most welcome!

So it is for sure worth watching if it is able to get a decent community.

Wagner James Au about Hype and Anti-Hype

I’ve found the article „Second Life: Hype vs. Anti-Hype vs. Anti-Anti-Hype“ from the midth of December 2006. A very well thought article from Wagner James Au about the recent developments, company side and growth in SL. Definitely worth a read, so not a short one, so take your time!

[Update]: Seems the user base grows about 23% per month according to this artice based
on numbers bei Philip Linden.

„Four eyed monsters screening in Second Life“

As the press release says:

– Press Release – Love 2.0: Four Eyed Monsters Screening In Second Life

At 8 PM EST (5 PM PST/SLT) on January 9th a very special independent film project will have its virtual world debut at the Sundance Channel screening room in Second Life. Four Eyed Monsters is the labor of love of Arin Crumley and Susan Buice, two 20-something Brooklynites who met online, digitally documented their relationship, and turned it into an art project that’s become a contemporary reassessment of love, relationships, and creative collaboration in the new media-saturated world of MySpace and digital video.

Get the rest there. I wonder how this is going to be… perhaps I am going to attend it, if I can!

Power consumption of an average avatar

Here is an interesting read about the average power consumption of an avatar per anno (German only).

When you take in count the about 4000 servers used for running the grid, the computers used to control the avatars and coolant systems in the data center of LL one avatar consumed about ca. 1752 KWh per anno. The average power consumption of an inhabitant from Brazil seems to be 1884 KWh.

So what should we do with these measures? Nick at them, it is an interesting number, but meaningless all the way for all other except LL, who has to pay the energy bill for its datacenters.