Lindenlabs had less than 11 million US$ income in 2006

The German Frankfurter Allgemeine Zeitung is running an interview today with Philip Rosedale. Of course, it’s about Second Life.

Rosedale says that figures which are flowing around, saying that his company had less than 11 million US$ on sales last year, are reasonable. The first quarter ever his company made profit was 4Q 2006 accordings to Rosedale. That’s quite a long time, even for a startup like LL.

Rosedale thinks that one day SL could be bigger than Myspace.com, because of the bigger possibilites in his platform. He said that only about 10% of the accounts are in world on a regular base, that LL has about 130 employees at the moment – adding 20 each quarter at the moment – and he would like to see his company independent over the years. Rosedale is the meaning, that LL should not be sold, there is about 20 million US$ venture capital in the company at the moment, and even if Google or someone else would knock at their door and bid 1.65 billion US$ for a takeover it’s unlikely to happen.

Oh please, as if the SLLA is not worse enough…

Groan. There is now a new group on the block, calling themselfs the "Second Life Anarchists." Their goals are somewhat similar to the SLLA.

Their main message to us all is something like that:

While we laud LL for their foresight, and technical achievement in bringing SL to be, and find it hard to fault their stewardship of this world to date, we would argue that their management and interference in the goings on here are no longer appropriate nor required.

Neat, hu? But well, what do they really want? It boils down to this point, it seems:

LL has declared land to be in restricted supply. We at SLanarchy despise this and can’t help but think that whatever they were taking when they made this decision was indeed some bad, bad shit indeed. As discussed a few sentences earlier, we see no need for this artificial lack of ’supply‘. SLanarchy would like to propose that SLitizens are smart enough to create and manage their own worlds now, and call for LL to set free the tools required to embark on this unprecedented opportunity to enable every man, woman and child on the planet, to create their own parcel on this, the next digital frontier. Open the source code for the servers LL. Let us, the Slitizens, take on the burden of responsibility for our own future and the creation there of.

So I wonder when this group is demanding Microsoft to opensource Windows under the GPL with the same reasoning…

Or in other words: dream on! Lindenlabs is a company. They need to make money, even more they need to make profit. They’ve got venture capital pumped into them. So their investors want some kind of return of it. How does LL make big bucks at the moment? With land sales.

So while land prices are still up, expect them so trying selling much land, not giving their most valued treasure – the server part – away for free. At least not until they’ve got a new business model, that works equally good.

Opening up the client was a nice move, it made very gentle press on them; but: the client without an open server is not of much value. It’s basically just an empty shell, then. This is like you could get Firefox always for free, but a web server (like Apache) would be only available from one company and you would have to pay for it. That’s the situation with SL at the moment.

How it is going to develop we’re going to see – just remember, we are all here voluntarily, no one presses us into this world, so we all choose to be dependent on LL in this or other kind of ways. Not that I complain.

Interesting blog: MySQL Performance Blog

On my travels through my feedreader I’ve discovered an interesting blog: the MySQL Performance Blog. For sure interesting for all of us who are into databases and must work with them. Hey, even Second Life is in reality just a big, big database in MySQL, so it covers the most fundamental, underlying technic of Second Life at all.

For sure worth a read, if you’re into techie things.

Nice beginner’s tutorial about making clothes

There’s a nice beginner’s tutorial in Natalia’s Second Life Diary Blog about how to make clothes with The Gimp! It shows some of the underlying principles in a very convenient Howto manner and the Gimp is open source. So, if you ever wanted to give this a try, you should definitely check it out and give it a try!

Ok, more advanced topics like working with the alpha channel are not mentioned there, but that’s ok.