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Motorbike clubs are not uncommon, but this one has a twist: it's a biker club for bikers in Second Life - the Hellfire Motorcycle Club! It's strictly virtual and just exists in SL at all.

I cant believe that someone would go so low as to Ban a person from their dream business.  Dil and Charity built Phat Cats out of pure love and hard work.  to ban these two loving people is beyond belief.  You should be ashamed of yourselves.

Dil and Charity you are very near and dear to me not only in SL but RL now too.  I love you both and I will always be there for you.

Big drama in the making, it seems.

Something that just happened to me at Phat Cat's:

[13:01] X: Are you a homo?
[13:01] Bartholomew Gallacher: Now what's that kind of a pickup line? That's lame.
[13:01] X: Jeez, apologies
[13:02] X: you just look like a raving woofter
[13:02] Bartholomew Gallacher: If you'd taken the short time to look at my profile you'd know that I'm partnered up with a lovely wife.
[13:03] X: Beared wedding if you ask me

The nerves of some people; such behaviour cries out for "mute me for a lifetime!"

The until now beta tested voice feature of the First Look client has gone into the main client. Thus it is enabled everywhere and now mainstream.

The use of voice is always going to be optional, and estate owners can disable it, if wanted, but it's now there and without any extra charge at all for the sim owners, as it seems.

While some couldn't await the arrival of this feature into the main client any longer, others are still sceptical about it and/or don't want to use it at all. Consider it working under Mac OS X and Windows, but not under Linux yet.

It's simply not working under Linux because the proprietary binary that's needed to connect to the servers of Vivox is still non existant, meaning what you've got under Linux there is an empty shell so far.

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Interesting what you can find under the hood if you're following the
links of well known blogs. I have taken a look at the blog of the Patriotic Nigras and found a link to the GrieferWiki

To quote them:

Here be GrieferWiki, where griefers and trolls can amass valuable
information and scripts to aid other griefers and trolls. If you want
to add an article, put the desired article name in search, click go,
then click the edit button on the next page.

This makes the intention of the side pretty clear, hu? There are some scripts online to use for various attacks, if they work - who knows. But taking a closer look at this site, if it is growing in the future, could be a valuable source of information about how a griefer ticks and what he's doing how.

Disclaimer: I don't endorse or like griefers and their doings.

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Prokofy Neva and the Second Life Insider are both claiming that the problems we've been experiencing with the grid for the last two days are not the result of internal, technical problems but instead of a concerted attack of griefers at the grid.

The exploit used has been reported already at 12th February 2006 and still remains unfixed. They are claiming it is hard to fix, but hey, after more than a year and it being abused to attack the grid, it is time now to do something against it! Neva claims, that the purpose of those attacks is to make Second Life unusable for good use like the Relay for Life event last weekend. Hm, some logic in it, could be, for sure if it was attack this event could have been a worthwhile target for griefers.

What are the conclusions? We are never going to know, if those problems were a gridwide attack of griefers or not, until the Lindens are going to tell us. Some things are clearly pointing into that direction. But if it was a griefer attack, the Lindens should tell so and don't leave us in the dark about it.

Second Life is a mess today. Inventory is not loading or only loading slowly, teleports are mostly broken, money not loading, and the map is not loading, too. 

They are over it for already more than 10 hours and it is still unusable. It's a frigging mess. This is the worst case of SL problems since months. Oh, and I forgot, friends lists not loading either, instant messages not always working and so on and on... if you want to spend time in Second Life, better do it after those problems are solved. Right now it's unusable. Period.

Ajaxlife, the web based SL chat client, has gone opensource and is available here. While it's serving its purpose and working, I dislike the fact that it is being implemented in Mono, because due to libsecondlife. If it would be running under another programming language, there would be no need for a sandbox and it would take much less memory on a server, but then again we are all free to do better. 🙂