Monatsarchiv: März 2007

Mrz 23

SL Herald, Plastic Duck and so on

The Second Life Herald is running an article about Plastic Duck’s job inquiry at LL and how the CEO responded. Well, beside the obvious commentary from Prokofy Neva (gna… if he’s so horrible, just shut up and sue him!) it’s a rather heated debate. Well, from the point of view of Lindenlabs Plastic Duck must be …

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Mrz 23

Another terrain editor: Bailiwick

I’ve found by chance another terrain editor, this here works under Windows and its name is Bailiwick. It’s being used to postprocess terrains made with Photoshop or Terragen, you can define parcels, permissions and so on with it. Looks also very interesting to me.

Mrz 23

Two buildings utilities

I’ve found two tools which can help you in the respect of building things in SL: A terrain file editor for OS X only named Backhoe. Looks pretty good and snappy to me on the screenshots and if you ever get your own island it looks like a very good way to make a terrain file to give to …

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Mrz 20

Making money with unfixed bugs

Well, the teleporter bug in the client is still unfixed (don’t we love it all?), how to work around it, was explained by Torley Linden in the knowledge base. Simple: press Ctrl-Alt-V, then you’ve got the button back again. But well, not everybody reads the knowledge base or spreads the word around, many are still complaining …

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Mrz 20

Finding out every stream URL you always wanted to know

Gentle reader, you always wanted to know from which URL the music is streaming into a hip location, but the owner of it is sitting on this like a secret and using network sniffers like Wireshark is beyond your capabilities? Fear no more! I’ve got the solution right for you, it’s plain and simple in your standard …

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Mrz 19

Introducing the Apple iRack!

Ok, this has got nothing to do really with SL, but it was too funny to bypass, so here is the Mad TV parody: Apple introducing the iRack!

Mrz 19

Fun with crashes

It’s nowadays not funny anymore to do business or events in Second Life. The rule of the thumb is: the more people are online the same time, the more instable and slower the grid becomes. We had an event yesterday in the garden, the sim is able to hold 40–42 people at the same time. …

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Mrz 18

I wonder…

…since Plastic Duck’s real life identity seems to be revealed by himself, if now Prokofy Neva is going to sue him for stalking. Well, we’re going to see…

Mrz 18

Another critical article about SL

Mario Sixtus, a well known German freelancing journalist, wrote a very critical article about Second Life and the hype around it in his blog. Translated it’s called somewhat like “My ultimately last words about Second Life”. His message is basically this: modern web platforms have reached today an abstract level, that constantly refuses to be compared with …

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Mrz 17

It’s nice to have dreams…

…like the CTO of Lindenlabs who dreams of an infrastructure that can support 10 millions of concurrent logins or like the CEO of Lindenlabs who dreams of 1.5 billion people online in Second Life or virtual worlds (the statement is in the current Avastar) but at the moment I and most other people would be very …

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